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Procedural / Interactive Audio

Audio

Open Source

  • AT

    A Text-Steerable Instrument for Sketching Procedural Soundscapes via Language Models Discovered by AI

    2026

    A real-time musical interface that converts natural-language scene descriptions into evolving procedural soundscapes. It generates human-readable parameter configurations over a categorical schema for a procedural synthesizer, allowing fine-grained control and seamless crossfading without audio interruption.

    llm-steering procedural-audio sound-synthesis

    arXiv · Paper

  • FB

    Formula-Bank (Rethinking Procedural Audio Pre-training) Discovered by AI

    2026

    A benchmark and framework for scaling and adapting procedural audio pre-training, exploring how formula-class coverage and rendering diversity affect transferable audio representation learning.

    audio-synthesis pre-training procedural-audio

    GitHub · arXiv

  • HR

    HelixWorld: Real-Time Interactive Audio-Visual World Model Discovered by AI

    2026

    A real-time interactive audio-visual world model that generates 24 FPS video and 48kHz stereo audio together from a single native Transformer. It updates both the visual scene and the spatial sound field (including azimuth, distance, and reverb) dynamically based on the user's camera movement and navigation.

    interactive spatial-audio world-model

    GitHub

  • PP

    PLAUD: Performative Latents and Unsupervised DDSP Discovered by AI

    2026

    A modular PyTorch framework for Differentiable Digital Signal Processing (DDSP) that targets small, personal datasets and emphasizes playability, modularity, and real-time use. It features an explicit ControlSpace, modular synthesizer routing, and an optional transformer-based Prior model for generative control.

    ddsp real-time synthesis

    GitHub · arXiv

  • QA

    Quality Audio Prototyping (QuAP) Discovered by AI

    2026

    A prototype system that unifies content-based audio retrieval and procedural sound generation within a single interface. It integrates a similarity-based retrieval engine with real-time procedural audio models and a rule-based assistant to guide parameter tuning for sound designers.

    audio-retrieval procedural-audio sound-synthesis

    arXiv · Paper

  • 6K

    6KSFx Discovered by AI

    2025

    A dataset of 6,000 synthetic audio samples across 30 sound categories, designed to advance research and benchmarking in procedural audio and digital Foley synthesis.

    dataset foley procedural-audio synthesis

    GitHub · arXiv

  • NE

    NeuralPM Discovered by AI

    2025

    A real-time neural sound effects synthesis model guided by physically inspired models, enabling intuitive and continuous control over sound parameters for interactive applications.

    neural-synthesis physical-model sound-effects

    Project · GitHub · arXiv

  • ON

    OBSIDIAN Neural

    2025

    A real-time AI loop-generation VST3 plugin for live performance, featuring an 8-track MIDI-triggered sampler with text-to-audio and experimental draw-to-audio generation.

    interactive live real-time vst

    GitHub · Website

  • SO

    SonicGauss Discovered by AI

    2025

    A novel framework for synthesizing physically-based impact sounds directly from 3D Gaussian Splatting (3DGS) representations by leveraging their inherent geometric and material properties.

    3dgs impact-sound sound-synthesis

    GitHub · arXiv

  • SP

    SpecMaskFoley Discovered by AI

    2025

    A video-guided foley sound synthesis model that steers a pretrained spectral masked generative transformer (SpecMaskGIT) using a ControlNet framework to achieve highly synchronized and semantically accurate audio generation.

    controlnet foley-synthesis generative-audio video-to-audio

    Project · arXiv

  • TA

    TexStat: A Statistics-Driven Differentiable Approach for Sound Texture Synthesis Discovered by AI

    2025

    A perceptually-motivated audio feature extraction library for texture sounds implemented in PyTorch. It can be used both as a differentiable loss function for training generative models (such as GANs, VAEs, and diffusion models) and as an evaluation metric for assessing audio quality and similarity.

    loss-function sound-texture synthesis

    GitHub · arXiv

  • DI

    DiffSound Discovered by AI

    2024

    A differentiable modal sound rendering and inverse rendering framework designed for physics-based modal sound synthesis and estimating physical properties from real-world audio.

    differentiable physical-audio procedural-audio sound-synthesis

    Project · GitHub · arXiv

  • UP

    UE5-PMG: Procedural Music Generator for Unreal Engine 5 Discovered by AI

    2024

    An AI-powered procedural music generation plugin for Unreal Engine 5 that generates royalty-free, adaptive soundtracks in real-time. It supports text-to-music generation, real-time gameplay adaptation, stem separation, and local inference with Blueprint and C++ support.

    adaptive-audio music-generation procedural-audio unreal-engine

    GitHub

  • CM

    Cmajor Discovered by AI

    2023

    A C-family programming language designed specifically for writing fast, portable DSP signal processing code, suitable for real-time procedural audio synthesis in games and plugins.

    audio-programming dsp procedural-audio synthesis

    GitHub · Website

  • DS

    DDSP-SFX Discovered by AI

    2023

    An acoustically-guided sound effects generation framework based on Differentiable Digital Signal Processing that allows deterministic control of acoustic attributes like pitch, brightness, and envelope.

    ddsp neural-synthesis procedural-audio sound-effects

    GitHub · arXiv

  • HC

    Heavy Compiler Collection (hvcc) Discovered by AI

    2023

    A python-based compiler for Pure Data patches that generates highly optimized C/C++ code and wrappers for game engines like Unity and audio middlewares like Wwise, enabling efficient procedural audio in games.

    dsp game-audio procedural-audio pure-data

    GitHub

  • MP

    MetaSounds Procedural Audio Engine Discovered by AI

    2023

    A real-time procedural audio synthesis and acoustic raycast engine built for Unreal Engine 5 MetaSounds. It models physical acoustic invariants of internal combustion engines, such as cylinder firing rates and radial Doppler shifts, to synthesize audio parameters mathematically in real-time.

    metasounds procedural-audio sound-synthesis unreal-engine

    GitHub

  • NO

    NoiseBandNet Discovered by AI

    2023

    A neural audio synthesis model that generates and controls time-varying sound effects by filtering white noise through a controllable filterbank, offering high-quality procedural sound generation for interactive media.

    deep-learning neural-synthesis procedural-audio sound-effects

    GitHub · arXiv

  • PR

    ProVE Discovered by AI

    2023

    A general framework for learning procedural audio models of environmental sounds, combining variational autoencoders with control mapping to generate realistic, parameter-controllable sound effects.

    deep-learning procedural-audio synthesis vae

    arXiv

  • FU

    FunDSP Discovered by AI

    2022

    An open-source audio digital signal processing (DSP) library for Rust, featuring a powerful inline graph notation for describing and synthesizing audio networks.

    audio-library dsp rust synthesis

    GitHub

  • GM

    Godot Mixing Desk Discovered by AI

    2021

    A complete procedural and adaptive audio solution for the Godot Engine, enabling developers to easily implement interactive soundscapes and dynamic music with minimal code.

    adaptive-music game-audio godot procedural-audio

    GitHub

  • RA

    RAVE Discovered by AI

    2021

    A real-time audio variational autoencoder that enables fast, high-quality 48kHz audio generation and latent-space control for interactive sound synthesis and performance on consumer CPUs/GPUs.

    neural-audio procedural-audio real-time vae

    GitHub · arXiv

  • SP

    SpecSinGAN Discovered by AI

    2021

    An unconditional generative architecture that takes a single one-shot sound effect and produces novel variations of it using single-image GANs on spectrograms, ideal for generating game sound variations.

    gan procedural-audio sound-effects synthesis

    arXiv

  • DD

    DDSP: Differentiable Digital Signal Processing Discovered by AI

    2020

    A library that integrates classic digital signal processing elements like synthesizers and filters with deep learning, enabling backpropagation through DSP modules for highly controllable and efficient neural audio synthesis.

    deep-learning dsp neural-synthesis procedural-audio

    GitHub · arXiv

  • ZZ

    ZzFX Discovered by AI

    2019

    A tiny, lightweight JavaScript sound effects generator designed for size-limited web games and game jams, allowing developers to generate retro sound effects procedurally from code without external audio files.

    gamedev javascript procedural-audio sound-effects

    GitHub

  • AU

    AudioKit Discovered by AI

    2016

    A comprehensive audio synthesis, processing, and analysis platform for iOS, macOS, and tvOS, widely used in mobile game development to implement real-time procedural audio, interactive soundscapes, and custom synthesizers.

    ios macos procedural-audio synthesis

    GitHub

  • SO

    SoLoud Discovered by AI

    2014

    An easy-to-use, free, and portable C++ game audio engine that natively supports real-time procedural sound generators, speech synthesis, and custom audio filters.

    audio-engine cpp gamedev procedural-audio

    GitHub

  • LA

    LabSound Discovered by AI

    2013

    A C++ graph-based audio engine originating as a fork of WebKit's WebAudio implementation, designed for real-time procedural audio and interactive sound synthesis.

    audio-engine cpp graph-based real-time

    GitHub

  • TO

    Tonic Discovered by AI

    2013

    An efficient, pure C++ audio synthesis library featuring a clean, patch-based syntax that allows developers to easily build custom synthesizers and procedural sound generators for real-time applications.

    cpp dsp procedural-audio synthesis

    GitHub

  • LI

    libpd Discovered by AI

    2010

    An embeddable version of the Pure Data audio synthesis engine, allowing developers to run interactive, procedural audio patches directly inside game engines like Unity and Unreal.

    game-audio procedural-audio pure-data synthesis

    GitHub

  • MA

    Maximilian Discovered by AI

    2010

    A comprehensive C++ audio synthesis and signal processing library designed for real-time interactive audio, generative music, and procedural sound design.

    cpp dsp procedural-audio synthesis

    GitHub

  • CH

    ChucK Discovered by AI

    2003

    A strongly-timed, concurrent audio programming language designed for real-time sound synthesis, music composition, and interactive audio performance.

    live-coding programming-language real-time synthesis

    GitHub

  • FA

    Faust Discovered by AI

    2002

    A functional programming language specifically designed for real-time audio signal processing and sound synthesis, widely used to generate procedural audio and custom DSP effects in games.

    audio-programming dsp procedural-audio synthesis

    GitHub · Website

  • SU

    SuperCollider Discovered by AI

    1996

    An environment and programming language for real-time audio synthesis and algorithmic composition, widely used for advanced procedural sound design and interactive audio systems.

    algorithmic-composition procedural-audio synthesis

    GitHub

  • TS

    The Synthesis ToolKit in C++ (STK) Discovered by AI

    1995

    A widely used open-source C++ library for real-time audio synthesis and physical modeling. It provides a set of unit generators and algorithms for creating physically modeled musical instruments and procedural sound effects.

    cpp instrument-simulation physical-modeling synthesis

    GitHub

Proprietary / Industry Tools

  • KS

    Krotos Studio Discovered by AI

    2024

    An interactive sound design software that enables real-time performative Foley generation and AI-assisted video-to-sound synchronization for game, film, and media production.

    foley procedural-audio real-time sound-effects

    Website

  • TG

    Tsugi GameSynth Discovered by AI

    2023

    A comprehensive procedural sound design tool designed for game, animation, and movie production. It features specialized synthesizers for footsteps, weather, engines, and impacts, alongside a modular patching environment with over 130 synthesis and control modules.

    game-audio modular-synth procedural-audio sound-design

    Website

  • NE

    Nemisindo Discovered by AI

    2022

    An interactive procedural audio platform and plugin suite for Unreal Engine and Unity, enabling real-time, parameter-driven sound effects generation directly within game engines.

    game-audio procedural-audio unity unreal-engine

    Website

  • ME

    MetaSounds Discovered by AI

    2021

    Unreal Engine 5's high-performance procedural audio system that provides sound designers with complete control over Digital Signal Processing (DSP) graphs. It enables sample-accurate timing, dynamic sound generation, and deep integration with game parameters.

    dsp-graph game-audio interactive-audio unreal-engine

    Website

  • TD

    Tsugi DSP Action Discovered by AI

    2021

    A procedural sound design tool that allows creators to generate dynamic, high-quality action sound effects by drawing gestures and adjusting synthesis parameters in real time.

    game-audio procedural-audio sound-effects synthesis

    Website

  • TD

    Tsugi DSP Series Discovered by AI

    2021

    A suite of procedural audio tools, including DSP Action, DSP Anime, DSP Motion, and DSP Retro, designed for game developers and animators to generate dynamic, customizable sound effects by drawing and adjusting synthesis parameters.

    anime procedural-audio sound-effects synthesis

    Website

  • TD

    Tsugi DSP Suite Discovered by AI

    2021

    A suite of procedural sound design tools including DSP Anime, DSP Action, DSP Fantasy, and DSP Sci-Fi. It uses advanced mathematical models to generate highly customizable, dynamic sound effects for games, animations, and visual novels without relying on static sample libraries.

    anime-production procedural-audio sound-effects

    Website

  • DM

    DSP Motion Discovered by AI

    2020

    A commercial procedural sound design tool by Tsugi that allows sound designers and animators to generate dynamic sound effects for motion graphics, character animations, and games by drawing shapes with a mouse or graphics tablet.

    animation procedural-audio sfx sound-design

    Website

  • GA

    GameSynth Discovered by AI

    2015

    A leading commercial procedural sound design tool by Tsugi, offering specialized synthesis models for impacts, whooshes, footsteps, engines, and weather effects with extensive game engine integration.

    foley game-audio procedural-audio sound-effects

    Website

  • FS

    FMOD Studio Discovered by AI

    2013

    A leading proprietary audio middleware and sound engine used in game development to design, author, and play back adaptive, interactive, and procedural audio.

    dsp game-audio interactive middleware

    Website

  • AW

    Audiokinetic Wwise Discovered by AI

    2006

    A comprehensive proprietary interactive audio solution and middleware featuring an advanced authoring tool and cross-platform sound engine for games.

    game-audio interactive middleware sound-engine

    Website