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Auto-Rigging

Characters & Avatars

Open Source

  • AN

    AniGen Discovered by AI

    2026

    A unified framework for generating animatable 3D assets from images, outputting high-quality geometry, skeletal rigs, and skinning weights in a single feed-forward pass.

    3d-generation rigging skinning

    GitHub · arXiv

  • GA

    GameRig Discovered by AI

    2026

    An open-source auto-rigging addon for Blender built on top of Rigify, designed to create game-engine-friendly rigs and metarigs for personal and commercial game projects.

    addon blender rigging rigify

    GitHub

  • OM

    OmniFaceRig Discovered by AI

    2026

    A fully automatic end-to-end pipeline that converts a static surface-only 3D character mesh into an inner-mouth-aware rigged face, generating FACS-based blendshapes and placing inner-mouth geometry.

    3d-character blendshapes facial-rigging

    arXiv

  • RI

    Rigel3D Discovered by AI

    2026

    A generative method for synthesizing animation-ready 3D assets represented as rigged meshes, integrating skeletal rigs, joint hierarchies, and skinning weights directly into the latent space of 3D generation.

    3d-generation rigging skinning

    arXiv

  • RI

    RigMo Discovered by AI

    2026

    A unified generative framework that jointly learns skeletal rigging and motion directly from raw 3D mesh sequences without requiring human-provided rigs or templates.

    3d-character motion-generation rigging

    GitHub · arXiv

  • VV

    ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes Discovered by AI

    2026

    A feedforward framework that discovers the latent distribution of valid articulations for auto-rigged meshes by distilling motion priors from a pretrained video diffusion model.

    diffusion-model motion-prior pose-space rigging

    Project · arXiv

  • AA

    ARMO: Autoregressive Rigging for Multi-Category Objects Discovered by AI

    2025

    An autoregressive rigging framework that simultaneously predicts both joint positions and connectivity relationships for diverse 3D shapes, trained on the large-scale OmniRig dataset.

    autoregressive omnirig rigging skeleton

    GitHub · arXiv · Website

  • AA

    ASMR: Adaptive Skeleton-Mesh Rigging and Skinning via 2D Generative Prior Discovered by AI

    2025

    An automatic rigging and skinning method for character meshes using skeletal motion data, accommodating arbitrary configurations of both meshes and skeletons via a 2D generative prior.

    character-animation rigging skeleton skinning

    Project · GitHub · arXiv

  • AC

    Auto-Connect Discovered by AI

    2025

    An automatic rigging approach that explicitly preserves skeletal connectivity using a connectivity-preserving tokenization scheme and Direct Preference Optimization.

    3d dpo rigging skeleton

    arXiv

  • MA

    MagicArticulate

    2025

    Automatically converts static 3D models into articulated assets by generating skeletons and skinning at scale from a large rigging dataset.

    articulation auto-rigging skeleton

    Project · GitHub · arXiv

  • MI

    Make-It-Poseable: Feed-forward Latent Posing Model for 3D Characters Discovered by AI

    2025

    A feed-forward framework that reformulates character posing as a latent-space transformation problem, bypassing traditional rigging and skinning issues to pose 3D characters directly and accurately.

    3d-character posing rigging skinning

    Project · GitHub · arXiv

  • ME

    Mesh2Motion Discovered by AI

    2025

    An open-source, web-based alternative to Mixamo that allows users to import 3D models, automatically assign skeletons, and export rigged characters with animations. It runs entirely in the browser and supports GLTF and FBX formats.

    animation mixamo-alternative skeleton web-app

    GitHub · Website

  • PD

    PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Discovered by AI

    2025

    A differentiable physics-based skinning and rigging framework that models deformations through volumetric simulation, addressing Linear Blend Skinning (LBS) limitations like volume loss and unnatural deformations.

    articulated-objects physics-based rigging skinning

    GitHub · arXiv

  • RI

    RigAnyFace Discovered by AI

    2025

    A scalable neural auto-rigging framework for facial meshes of diverse topologies that deforms static neutral facial meshes into industry-standard FACS poses to form expressive blendshape rigs.

    auto-rigging blendshapes facial-rigging

    arXiv

  • RI

    RigAnything

    2025

    An autoregressive transformer that rigs diverse 3D objects in a template-free manner by generating joints and skeletal hierarchy.

    auto-rigging autoregressive skeleton

    Project · GitHub · arXiv

  • UN

    UniRig

    2025

    A unified autoregressive framework that predicts skeletons and skinning weights for diverse 3D models to make them animation-ready.

    auto-rigging autoregressive skeleton

    Project · GitHub · arXiv

  • HL

    HumanRig: Learning Automatic Rigging for Humanoid Character in a Large Scale Dataset Discovered by AI

    2024

    HumanRig is a large-scale dataset and deep learning framework designed specifically for automatic humanoid character rigging. It features over 11,000 T-posed meshes with uniform skeleton topologies, enabling robust joint prediction and skinning weight estimation for diverse character designs.

    dataset humanoid rigging skinning

    GitHub · arXiv

  • MI

    Make-It-Animatable

    2024

    Quickly prepares arbitrary 3D humanoid characters for animation by generating bones, skinning weights, and pose-ready structure.

    auto-rigging avatar skinning

    Project · GitHub · arXiv

  • MM

    MoRig: Motion-Aware Rigging of Character Meshes from Point Clouds Discovered by AI

    2022

    A method that automatically rigs character meshes driven by single-view point cloud streams capturing the motion of performing characters. It predicts joint positions and skinning weights to form animation-ready rigs directly from the captured motion.

    auto-rigging motion-aware point-cloud skinning

    Project · GitHub · arXiv

  • RN

    RigNet: Neural Rigging for Articulated Characters

    2020

    Predicts an animation skeleton and skinning weights directly from a 3D character mesh, automating a traditionally manual rigging step.

    rigging skeleton

    GitHub · arXiv

  • AN

    AnimSkelVolNet

    2019

    Predicts animation skeletons for 3D character models using a volumetric network that estimates joints and bone structure.

    auto-rigging skeleton volumetric

    Project · GitHub · arXiv

  • PA

    Pinocchio (Automatic Rigging)

    2007

    A classic method that automatically fits a given skeleton into a 3D character mesh and computes skinning weights for immediate animation.

    auto-rigging skeleton skinning

    Project · GitHub

Proprietary / Industry Tools

  • AW

    Anything World Discovered by AI

    2023

    An AI-powered 3D animation and automated rigging platform that allows developers to quickly rig and animate static 3D models for games and interactive applications.

    3d-generation animation auto-rigging saas

    Website

  • AC

    AccuRIG Discovered by AI

    2022

    A free, user-friendly auto-rigging and motion retargeting tool by Reallusion designed to quickly generate skeletal structures and skin weights for 3D characters.

    auto-rigging character reallusion retargeting

    Website

  • AR

    Auto-Rig Pro Discovered by AI

    2019

    An advanced automatic rigging and skinning addon for Blender that simplifies character setup, retargets animations, and provides optimized FBX/GLTF exports for game engines.

    blender-addon retargeting rigging skinning

    Website

  • MI

    Mixamo

    Adobe's free service that auto-rigs uploaded humanoid meshes and applies a large motion library, a staple for quickly animating game characters.

    animation-library auto-rig commercial

    Website