Auto-Rigging¶
Characters & Avatars
Open Source¶
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AniGen Discovered by AI
2026
A unified framework for generating animatable 3D assets from images, outputting high-quality geometry, skeletal rigs, and skinning weights in a single feed-forward pass.
3d-generationriggingskinning -
GameRig Discovered by AI
2026
An open-source auto-rigging addon for Blender built on top of Rigify, designed to create game-engine-friendly rigs and metarigs for personal and commercial game projects.
addonblenderriggingrigify -
OmniFaceRig Discovered by AI
2026
A fully automatic end-to-end pipeline that converts a static surface-only 3D character mesh into an inner-mouth-aware rigged face, generating FACS-based blendshapes and placing inner-mouth geometry.
3d-characterblendshapesfacial-rigging -
Rigel3D Discovered by AI
2026
A generative method for synthesizing animation-ready 3D assets represented as rigged meshes, integrating skeletal rigs, joint hierarchies, and skinning weights directly into the latent space of 3D generation.
3d-generationriggingskinning -
RigMo Discovered by AI
2026
A unified generative framework that jointly learns skeletal rigging and motion directly from raw 3D mesh sequences without requiring human-provided rigs or templates.
3d-charactermotion-generationrigging -
ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes Discovered by AI
2026
A feedforward framework that discovers the latent distribution of valid articulations for auto-rigged meshes by distilling motion priors from a pretrained video diffusion model.
diffusion-modelmotion-priorpose-spacerigging -
ARMO: Autoregressive Rigging for Multi-Category Objects Discovered by AI
2025
An autoregressive rigging framework that simultaneously predicts both joint positions and connectivity relationships for diverse 3D shapes, trained on the large-scale OmniRig dataset.
autoregressiveomnirigriggingskeleton -
ASMR: Adaptive Skeleton-Mesh Rigging and Skinning via 2D Generative Prior Discovered by AI
2025
An automatic rigging and skinning method for character meshes using skeletal motion data, accommodating arbitrary configurations of both meshes and skeletons via a 2D generative prior.
character-animationriggingskeletonskinning -
Auto-Connect Discovered by AI
2025
An automatic rigging approach that explicitly preserves skeletal connectivity using a connectivity-preserving tokenization scheme and Direct Preference Optimization.
3ddporiggingskeleton -
2025
Automatically converts static 3D models into articulated assets by generating skeletons and skinning at scale from a large rigging dataset.
articulationauto-riggingskeleton -
Make-It-Poseable: Feed-forward Latent Posing Model for 3D Characters Discovered by AI
2025
A feed-forward framework that reformulates character posing as a latent-space transformation problem, bypassing traditional rigging and skinning issues to pose 3D characters directly and accurately.
3d-characterposingriggingskinning -
Mesh2Motion Discovered by AI
2025
An open-source, web-based alternative to Mixamo that allows users to import 3D models, automatically assign skeletons, and export rigged characters with animations. It runs entirely in the browser and supports GLTF and FBX formats.
animationmixamo-alternativeskeletonweb-app -
PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling Discovered by AI
2025
A differentiable physics-based skinning and rigging framework that models deformations through volumetric simulation, addressing Linear Blend Skinning (LBS) limitations like volume loss and unnatural deformations.
articulated-objectsphysics-basedriggingskinning -
RigAnyFace Discovered by AI
2025
A scalable neural auto-rigging framework for facial meshes of diverse topologies that deforms static neutral facial meshes into industry-standard FACS poses to form expressive blendshape rigs.
auto-riggingblendshapesfacial-rigging -
2025
An autoregressive transformer that rigs diverse 3D objects in a template-free manner by generating joints and skeletal hierarchy.
auto-riggingautoregressiveskeleton -
2025
A unified autoregressive framework that predicts skeletons and skinning weights for diverse 3D models to make them animation-ready.
auto-riggingautoregressiveskeleton -
HumanRig: Learning Automatic Rigging for Humanoid Character in a Large Scale Dataset Discovered by AI
2024
HumanRig is a large-scale dataset and deep learning framework designed specifically for automatic humanoid character rigging. It features over 11,000 T-posed meshes with uniform skeleton topologies, enabling robust joint prediction and skinning weight estimation for diverse character designs.
datasethumanoidriggingskinning -
2024
Quickly prepares arbitrary 3D humanoid characters for animation by generating bones, skinning weights, and pose-ready structure.
auto-riggingavatarskinning -
MoRig: Motion-Aware Rigging of Character Meshes from Point Clouds Discovered by AI
2022
A method that automatically rigs character meshes driven by single-view point cloud streams capturing the motion of performing characters. It predicts joint positions and skinning weights to form animation-ready rigs directly from the captured motion.
auto-riggingmotion-awarepoint-cloudskinning -
RigNet: Neural Rigging for Articulated Characters
2020
Predicts an animation skeleton and skinning weights directly from a 3D character mesh, automating a traditionally manual rigging step.
riggingskeleton -
2019
Predicts animation skeletons for 3D character models using a volumetric network that estimates joints and bone structure.
auto-riggingskeletonvolumetric -
2007
A classic method that automatically fits a given skeleton into a 3D character mesh and computes skinning weights for immediate animation.
auto-riggingskeletonskinning
Proprietary / Industry Tools¶
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Anything World Discovered by AI
2023
An AI-powered 3D animation and automated rigging platform that allows developers to quickly rig and animate static 3D models for games and interactive applications.
3d-generationanimationauto-riggingsaas -
AccuRIG Discovered by AI
2022
A free, user-friendly auto-rigging and motion retargeting tool by Reallusion designed to quickly generate skeletal structures and skin weights for 3D characters.
auto-riggingcharacterreallusionretargeting -
Auto-Rig Pro Discovered by AI
2019
An advanced automatic rigging and skinning addon for Blender that simplifies character setup, retargets animations, and provides optimized FBX/GLTF exports for game engines.
blender-addonretargetingriggingskinning -
Adobe's free service that auto-rigs uploaded humanoid meshes and applies a large motion library, a staple for quickly animating game characters.
animation-libraryauto-rigcommercial

